Happy First Crash Day!

General / 20 August 2021

A year ago, Maya crashed on me for the first time. 

A year goes by so quickly, and I'm grateful to you for helping me come so far. I've had a hard time putting into words without feeling cheesy, the emotion I get when I think of the awesomeness of the 3D learning community, and also of my family, and friends, and the artists who are long gone who figured out things like chiaroscuro, or perspective, or even the creators of procedural texturing and real time game engines. Thinking back on the day my mother stayed up late into the night programming the Commodore 64, sending a small boat floating up and down the screen, "Look what I did!" she said to my dad after hours of hard work, "Look!"



"Wow, that's amazing!" he said, "Now what?"


And because my mother didn't have a drive on which to save her creation, they powered it off and the boat is left only in my memory.


It is small victories, and small failures in life that stack up eternal, and, I know to my core that I stand on the shoulders of giants.


So when I say thank you for helping me grow, it seems barely enough. Thank you.